Guardian of Ruins (ISO-Image)
I was betatesting a very interesting (and powerful) plugin for Vray called VrayISO, the name of the wizard (the creator of the sotf) is Dieter Morgenroth. Is very interesting to see how it’s possible to create very very complex surfaces with only a few clicks, just playing with the procedurals. All the ruins are VrayIsos, the same for the climbing plants and some areas of the evil sprite (upper left). The character (pan) creation is the same as always in my workflow, base and Uv’s in Max, detailing in Zbrush and back to Max. Final render of course with Vray (some layers as specularity render, occlusion, etc…) and compositing in PS. Many thanks to Rick Baker for the wise suggestions to make this image more interesting, thanks master!!